◀︎ Video Game Programmer ◀︎ Based in Lund, Sweden ◀︎ Video Game Programmer ◀︎ Based in Lund, Sweden ◀︎ Video Game Programmer ◀︎ Based in Lund, Sweden ◀︎ Video Game Programmer ◀︎ Based in Lund, Sweden ◀︎ Video Game Programmer ◀︎ Based in Lund, Sweden ◀︎ Video Game Programmer ◀︎ Based in Lund, Sweden ◀︎ Video Game Programmer ◀︎ Based in Lund, Sweden ◀︎ Video Game Programmer ◀︎ Based in Lund, Sweden ◀︎ Video Game Programmer ◀︎ Based in Lund, Sweden ◀︎ Video Game Programmer ◀︎ Based in Lund, Sweden ◀︎ Video Game Programmer ◀︎ Based in Lund, Sweden ◀︎ Video Game Programmer ◀︎ Based in Lund, Sweden

Planet of lana 2 - Anua
I worked a lot on the NPC Anua who is the main character's niece in Planet of Lana II. Anua is based on Muis behaviours and edited to follow scripted commands placed in the world.

Planet of lana 2 - Other stuff
One of my responsibilities was to implement the cutscenes into the game, here I worked together with the animators to import their animations into Unity

Planet of lana 2 - Pointing & Hacking
Later on in my internship I started working more with the game designers to create prototypes and new gameplay features in the main project!

Planet of lana 2 - Swimming prototype
During my internship at Wishfully I created a prototype of the swimming system for Planet of Lana 2 together with the lead animator and another animation intern.